GAMEBLINGgame clearing houseSIGN IN WITH HASHTAG.ORG
Skill wagering · settled by the server, not by trust

STAKE. MATCH. PLAY. SETTLE.

GameBling is a clearing house for competitive-game wagers between individuals or teams — CS2, Dota 2, PUBG, and osu!. Post a stake, play, and the official record pays the winner. In CS2 1v1 the money moves on every kill, live, with your wallet on the in-game screen. Your skill is the edge, and the result can't be faked.

CS2 · Dota 2 · PUBG · osu! · one hashtag.org account · wallet in GIGI credits

The lifecycle of a contract

HOW A MATCH CLEARS

Every wager moves through the same four stages. You can watch your ticket walk the rail in real time on the floor.

Stage 01 · Stake

Post your stake

Pick your game and your terms — a pot from $1 to $25, or a CS2 per-kill room at 10¢, 50¢, or $1 a kill. Pot stakes escrow the moment you queue and come straight back if you leave before a match.

Stage 02 · Match

Get a counterparty

The floor pairs you with a player at your stake and skill rating. No brackets, no scheduling. Two tickets lock and the contract is on.

Stage 03 · Play

Play it out

CS2 spins up one of our own cloud servers with only you two whitelisted. Dota gets a private Valve lobby. PUBG and osu! open a timed window on your own ranked grind. Same ticket, four arenas.

Stage 04 · Settle

The record settles the money

Our server, Valve, Krafton, or the osu! API reports the result — never a player. Pots pay the winner minus a 5% clearing fee; CS2 per-kill rooms settle every single kill live, straight to GIGI credits.

Fresh off the build

NEW ON THE FLOOR

The CS2 floor just got its biggest upgrade since launch — live per-kill money, an on-screen wallet, automatic highlight clips, and spatial voice, all running on our own cloud. The changelog has the full story behind each one.

CS2 · money

Money moves on every kill

The classic GameBling 1v1 is back: pick 10¢, 50¢, or $1 a kill and GIGI credits swap live with each frag — no pot, no waiting for the series to end. Run out of credits and wagering pauses; you never go negative.

CS2 · HUD

Your wallet, on your screen

An in-game HUD paints your live GIGI balance and this-map won/lost right on the CS2 screen, updated the moment each kill settles. You always know where you stand without leaving the game.

CS2 · clips

Clips — your best rounds, captured automatically

Land a 3K, 4K, or an ace in a wagered match and it lands on your Clips page by itself — map, opponent, round number, and the match demo to relive it. No recording software, no uploading.

CS2 · voice

Proximity voice — talk to who is near you

Spatial voice on every 1v1 and 5v5 server: teammates always hear each other, and enemies fade into earshot when you get close. Walk up and talk — then win the money.

Platform · servers

Our own cloud, not somebody else’s

CS2 match servers run on GameBling’s own Kubernetes cloud on real public IPs — always on, self-healing, with the referee, anti-cheat demo recording, and per-kill settlement built into every room.

Platform · identity

You play as your Steam self

Match tickets show your Steam name and avatar — the identity you actually play under. Link, unlink, and relink your Steam account any time from the floor.

The board

SIX TITLES, ONE WALLET

CS2 per-kill rooms and 5v5 wagers, Dota 2 duels in private Valve lobbies, PUBG and osu! performance duels, Battlefield 6 weekly contests, Deadlock waiting on Valve. A game only carries real-money wagers when its results can be proven — that one rule decides the whole catalog.

1v1 duel mode5v5 squad wager mode
Why you can trust the result

BUILT SO NOBODY CAN LIE

The record is the referee

Every result comes from an authoritative source — our own CS2 servers, Valve's match records, Krafton's API, or osu!'s. Players never report their own results.

Stakes sit in escrow

Pot stakes are held before the match starts, in GIGI credits on hashtag.org's ledger. Leave the queue before a match and the full stake comes back. Matches that never happen refund automatically. Per-kill rooms hold nothing — money moves only when a kill is on the record.

Matched by skill

Pairing uses your rating, so you meet players at your level and the same stake. Ratings move with every settled match.

Anti-cheat on three layers

VAC screens every player at the door, accounts with a ban on record can't stake at all, and an AI watchdog scores every match's stats. Anything suspicious holds the money for human review, with the recorded demo as evidence.

CS2 per-kill rooms are live

YOUR SKILL. YOUR STAKE. YOUR POT.

Deposits and the wallet run on hashtag.org GIGI credits.